Lost and found from Vimeo

I just found a lot of older pieces from Vimeo that I made while using FXHome, my first VFX software. Check em out!

Waiting for the Doctor

Completely Random post:
A friend of mine, a fellow Whovian wanted a cool picture of herself that was inspired by something she saw online. Knowing my way around photoshop a little, I made this for her. 

I'm rather proud of it.

Hitfilm 2 for Mac Kickstarter - 3 reasons why you should support them.

This morning, FxHome Hitfilm started a Kickstarter to help fund the conversion of their flagship software, Hitfilm2 to Mac. As a Mac user, I own Hitfilm 2 for PC that i've been running through bootcamp, and I've been an FXHome customer since Visionlab. I'm also contributing. Here's why:

1. The Cost/Return is awesome

As stated on their website, Hitfilm is already a proven product. It has industry recognition from the likes of Film Riot's Ryan Connolly and Freddie Wong. The software is not only a video editor, it's a VFX package with 3D model integration. For something comparable, you'd have to go with something like After Effects + Video Copilot's Element 3D. Nothing against Adobe and Andrew Kramer, but some people just don't have that money, especially those starting out.

2. The Company

FxHome is based in Norwich, UK. They don't have the massive resources that Adobe has, but they put together a solid product. They have been personally extremely cool with me, responding to my random questions about the product, and the industry. As a matter of fact, I got to talk to their community manager today about his take on a potential project of mine in the near future. They bring a very personal approach to this. They know that we're all learning, and they encourage community. I've not seen another company do that ever before. I feel like I have stock in the company just by being a user. They're not just programmers making a product. They're film makers who are making a tool that they believe in. I believe in them as well. If they had a NY office, I'd apply to work there right now.

3. Competition breeds Innovation.

The more VFX users there are out there, with more tools, the better we all have to become. If you can't afford After Effects and Premiere, or Final Cut, you'd be out of the game if not for companies like FxHome. They're providing a lower cost alternative that lowers the barrier to entry for aspiring artists and filmmakers. With the continued advancements that the Hitfilm team make during every update, you're only going to see more and more quality work come out of that package. 

Supporting creative companies like this only help everyone in the long run. We allow more people to have the means to create, and thus raise the bar for ourselves as well. If we want to see better products, better films, better effects and better stories, we need to support those that are making it happen.

Check out their kickstarter for more information.

What I liked best about Iron Man 3

Be warned: Extremely minor spoilers for Iron Man 3. No spoiler warning for Avengers. That was last year. You should have seen it already.

So, here in the United States, Iron Man 3 was released last night. Being the nerd that I am, my wife and I saw one of the first showings. The revenue was already over $307.7 million in international sales, so I was pretty sure it was going to be a good movie as I went in. Much like everyone else in the theater, I enjoyed the effects, the humor, the twist and the finale, but what stuck out to me as the most memorable part of the story was the establishment of Tony Stark's character in the beginning of the film.

"Everything's changed since New York", is one of the first things we hear Tony say in the Iron Man 3 trailer, referencing the events of The Avengers. "I can't sleep" is another line in the same trailer. From these few lines, we can already tell that the events in New York left something with Tony, or rather, took something away. The Avengers brought aliens, gods and monsters to Earth. Tony Stark, for all his genius, is still a man in an iron suit. Compare that to Thor, The Hulk, and Loki (not so much to Hawk-Eye and Black Widow), and you can see how Tony Stark has developed a complex, anxiety attacks, and a sort of PTSD, in the first act of Iron Man 3. 

Here's a guy that, no matter what he can create, is already somewhat out of his league, and the range of villains he has to fight went from a quite literal hostile takeover in Iron Man 1, weapons manufacturer and another mechanical genius in Iron Man 2,  to a race of aliens and gods in Avengers. The stakes suddenly surpassed him, and no matter how smart he is, Tony isn't a god. 

Interesting to see how much smaller Tony is outside of his armor

Interesting to see how much smaller Tony is outside of his armor

So what does he do? In Tony Stark fashion, he overcompensates. At the end of Avengers, he's using the the Mark VII armor. At the beginning of Iron Man 3, he's just finishing up the Mark 42. So, Stark has built, (almost obsessively) 35 suits of armor between Avengers and Iron Man 3, to compensate for the fact that for once, just being Tony Stark may not be good enough to protect who he loves.  

No matter what the cause of the anxiety attacks, Downey Jr plays the part well. As someone who used to get anxiety attacks for a period in my life, there was an odd familiarity with Stark losing his cool, not being able to breathe, and needing to escape. So why did I like this aspect of the film the most? The Iron Man franchise asks you to suspend quite a large amount of disbelief as it is, but this brings something very human to the table. 

This is what made the most impact on me. Tony Stark is human, and while he still wears multiple suits of armor, the events of The Avengers left him somewhat psychologically wounded, or at the very least, bruised. And like anyone who has suffered psychological bruises knows, even a suit of armor can't protect you from yourself.